A collection of prop concept-art pieces I made of the Quen tribe from Horizon Forbidden West: Burning Shores. This was made in a huge collaborative effort by the rest of our concept-art team and our living world team.
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Throughout my internship, I was guided by Glenn van Driel and Li Plokker. Glenn guided me through the progress of making the birdcage and the bedroll. I also had some other fellow colleagues in the team that helped me: Adriaan Stam gave me feedback on the pontoon and Tom Kolbeek gave me feedback on the lights. I want to give a big thanks to Glenn van Driel, Li Plokker and the rest of the concept-art team for feedbacking me and helping me improve during my internship!
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And a thank you to Tyler Woodburn for helping me take some screenshots of the game! In these screenshots of the game you can see the in game version of some of the props I did the concept-art for. These scenes that I took a screenshot from, are made through a collaborative effort of multiple teams inside Guerrilla.
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https://www.artstation.com/glennyvd
https://www.artstation.com/lychee
https://www.artstation.com/parthianshot
https://www.artstation.com/tomkolbeek
https://www.artstation.com/tylerwoodburn
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Team: Concept-art, Vis. Dev, Building Blocks
Lead: Roland IJzermans
Art Directors: Misja Baas, Jan-Bart van Beek, Alex Zapata
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©2023 Sony Interactive Entertainment Europe. Developed by Guerrilla. Horizon Forbidden
West is a registered trademark or trademark of Sony Interactive Entertainment LLC.