A collection of prop concept-art pieces I made of the Quen tribe from Horizon Forbidden West: Burning Shores. This was made in a huge collaborative effort by the rest of our concept-art team and our living world team.
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Throughout my internship, I was guided by Glenn van Driel and Li Plokker. Glenn guided me through the progress of making the sketches for the chest, hammer, ladle and laundry line. The first prop, the broken roof piece, I got feedback on from Adriaan Stam. The other props I did the original sketch/design for. They were rendered out by my colleagues from the concept-art team: Li Plokker (the laddle), Glenn van Driel (the hammer and the chest), Christian Auer (the paint brush) and Niek Schlosser (laundry line). I want to give a big thanks to Glenn van Driel, Li Plokker and the rest of the concept-art team for feedbacking me and helping me improve during my internship!
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And a thank you to Tyler Woodburn for helping me take some screenshots of the game! In these screenshots of the game you can see the in game version of some of the props I did the concept-art for. These scenes that I took a screenshot from, are made through a collaborative effort of multiple teams inside Guerrilla.
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https://www.artstation.com/glennyvd
https://www.artstation.com/lychee
https://www.artstation.com/parthianshot
https://www.artstation.com/christianauer
https://www.artstation.com/niekschlosser
https://www.artstation.com/tylerwoodburn
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Team: Concept-art, Vis. Dev, Building Blocks
Lead: Roland IJzermans
Art Directors: Misja Baas, Jan-Bart van Beek, Alex Zapata
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©2023 Sony Interactive Entertainment Europe. Developed by Guerrilla. Horizon Forbidden
West is a registered trademark or trademark of Sony Interactive Entertainment LLC.